Skip to content

Armament Tracker

The armament tracker reads the Armaments tab of your bag from a screenshot. Post one and the bot replies with a card showing every chest and crafting item you hold, and how fast each one is growing.

TierPatron
Command/tracker
Who can useEveryone posts screenshots, Admins configure
Set up onDiscord
  1. Open your bag in Rise of Kingdoms and go to the Armaments tab.
  2. Screenshot it. Phone and PC both work.
  3. Post it in the tracker channel.

The bot waits a few seconds after your image, then replies with a single card.

One screenshot is usually enough. Everything tracked sits in one run at the very front of the tab, so it fits on one screen on almost any device. You can send a second if your screen is an awkward shape, but that is the cap.

Every item keeps its own last reading. A scan only updates what it can see. Anything the photo missed stays on the card at the number your last scan read, greyed out so you can tell it apart.

Spending something is not the same as not photographing it. The game stops drawing an item once you hold none of it, so one that vanishes from your bag looks exactly like one your screenshot did not reach. Everything tracked sits in one run at the front of the tab, so a screenshot that reaches past the end of that run has seen all ten. Anything the bot held and cannot find in it has been spent, and the card drops it to zero rather than carrying a stale figure. The reply says which ones.

A screenshot that stops short of the end of the run makes no such claim, and those items keep their old numbers.

Up to 2 screenshots per scan.

Post all three kinds at once and you get one card, not three. The bot reads every screenshot, stores every set of numbers, then replies once with whichever card read the most. A line above it says what the others read, and the menu under it switches to them. Nothing is lost, it is just one message instead of three.

Ten items, and only these ten.

ItemComes in
Formation Choice ChestElite, Epic, Legendary
Formation Random ChestElite, Epic, Legendary
Transmutation StoneLegendary only
Conversion StoneLegendary only
Conversion Stone FragmentLegendary only
Transmutation CrystalLegendary only

Only the two chests come in tiers, and the bot reads which tier from the colour of the tile, the same way you do. The other four only exist in one kind, so there is nothing to read.

An item you have never held shows a dash rather than a zero. Those are different things: one means the bot has never seen it, the other means you are out.

Everything below those ten. Locked blueprints, armament pieces, scrolls and every other tile in that tab are left out, and there are far more of those than there are tracked items.

If a tile cannot be identified, it is left out rather than guessed into a bucket, and the reply says so. A wrong number in the right-looking place is worse than a missing one, because nobody can see that it is wrong.

Two cards, and the menu under yours switches between them. The simple one is the default.

  • Legendaries expected, what your chests are worth, and Crafting items, your stones and crystals with fragments counted as tenths of a stone
  • A bar showing each item’s share of your stash
  • One tile per item type, with its total, how fast it is growing, and the change since your last scan

Two headline figures rather than one, because chests and crafting items are spent on different things. You are short of one or the other, never of “armaments” in general, and a single grand total would hide exactly that.

The growth figure is items gained per day, measured from your oldest scan to your newest. It needs at least a day between scans, and hides itself when the figure is tiny, so something you barely touch shows nothing rather than a row of zeroes.

Ninety Elite chests and ninety Legendary ones are both “ninety chests”, and they are not the same thing at all. The first is worth about three legendary armaments. The second is worth ninety.

So the headline is what your chests are actually worth, using the odds the game prints on each chest:

ChestChance of a legendary armament
Elite3.8%
Epic16.7%
Legendary100%

Both Legendary and Inscribed Legendary count, since both are legendary armaments.

It is an average, not a promise. The label says so and names the chest count it came from. Open 27 Epic chests and you might see two legendaries, or you might see none. The number tells you what the pile is worth over the long run, not what your next ten opens will do.

Two tables side by side, with the exact count for every item. Chests on the left, crafting items on the right, because you open one and spend the other.

  • The name coloured by its tier, the way the game colours the tile
  • Its growth per day underneath the name, when there has been long enough between scans to work one out
  • A Change column, green or red, showing the difference since your last scan
  • A Held column with the exact number
  • A NEW tag on anything the tracker has never held before
  • Greyed-out counts, which are figures carried from an earlier scan rather than read just now

Each table carries its own totals. Under the chests: your raw chest count and what those chests are worth in legendaries, side by side on purpose so the average is never mistaken for a guarantee. Under the crafting items: the crafting total.

A chart below both plots your holdings over your last scans.

Fragments count as tenths of a stone. Ten Conversion Stone Fragments make one Conversion Stone, so the crafting total counts six fragments as 0.6 rather than as 6. Your fragment row still shows the real number you hold; only the total converts.

Nothing else is converted. That one rate is the only exchange between two armament items the game actually states, and a number invented from a guessed rate would look just as authoritative and be wrong.

One dropdown, four things:

  • Always DM my cards hides your cards from the channel and deletes the screenshots that fed the scan. It is the same setting your speedup and material cards use, so it moves all three.
  • Show the advanced view / Show the simple view redraws the card and remembers it for next time.
  • Search past scans lists your last 25 with the date and time of each. Pick one and it is drawn again exactly as it was. Only you can see it.
  • Delete a past scan is there for a reading that came out wrong. The scan you pick is shown to you first, in full, and nothing happens until you press Delete it.

Only the member the card belongs to can use the menu.

Deleting your most recent scan rolls your card back to the one before it. That is the one to reach for when the bot misread a number a minute ago.

Deleting an older scan only removes it from your history and chart. Your current figures do not change, because a later scan already replaced them. The confirmation tells you which of the two you are about to do.

Deleting is permanent. There is no undo, and the bot does not keep a copy.

Your card uses the same accent colour and background as your /xp rank card, your speedup card and your material card. Set it once with /tracker customize and all of them match.

Use /tracker card to bring the card up again later without posting another screenshot, and to switch between your speedup, material and armament cards from one menu.

Run /tracker settings. One panel covers all three trackers, speedups, materials and armaments:

  • Armament Tracker: ON / OFF - the switch. Nothing is read while it is off.
  • Tracker channel - the channel members post screenshots in. Choose a quiet, dedicated one. Every tracker reads it.
  • Move the guides down now - forces the how-to messages back to the bottom.

Two steps, in that order. Pick the channel, then switch the tracker on. Setting the channel does not switch anything on by itself, so a tracker you deliberately left off stays off. The guide is posted the moment a tracker is on with a channel set.

The bot needs Send Messages, Attach Files and Embed Links there, and the panel tells you if any are missing.

One channel feeds every tracker. Each has its own on/off switch, and turning one on does nothing to the others, but they all read the channel you pick. A screenshot is not read twice: the bot decides which screen it is first, and only that tracker scans it. There is one channel setting and no way to give a tracker its own. A server set up before this, with a channel each, keeps working until an admin picks the tracker channel, which brings them together.

Your armaments belong to your Discord account, not to a server. Scan in one alliance and the same figures are there when you post a card in another. One history, one set of totals, one place to correct a bad reading.

Your scan allowance is one allowance too. Four armament scans a day covers everywhere you use the bot, not four per server. It is a separate allowance from your speedup and material scans, so using one up does not touch the others.

When you switch the tracker on, the bot posts a short how-to in the channel and keeps it at the bottom, re-posting once the channel goes quiet so the instructions are always the last thing people see.

The guide carries a picture of the screen it is asking for. With more than one tracker on the channel, that picture is a single labelled sheet showing every screen the trackers read, so nobody has to guess which of them their screenshot counts as.

It only appears while the tracker is on.

  • Each member gets 4 scans a day with about 15 minutes between them, and up to 2 screenshots per scan.
  • Each server has a daily scan limit, generous enough that a normal alliance will never reach it.
  • Reading a screenshot costs money, which is why this is a Patron feature and why the limits exist.
  • The bot only reads images, and only in the tracker channel.
  • If two screenshots disagree about the same item, the higher count is kept and the reply tells you. A tile cut off at the edge of the screen can read low.
  • A small game window makes the tiles too small to read. The bot retries on an enlarged copy, and if they are still too small it says so rather than reading nothing quietly.